
Finally, Google has announced the first stable release of Flutter, its cross-platform UI toolkit at an event in London.
Flutter is intended to help developers build attractive apps with a native app experience from a single codebase. Although cross-platform app development is nothing new but emphasising on speed and developer control is what makes Flutter unique.
Flutter 1.0 offers unified toolkit and faster development experience by integrating directly with Android Studio, Xcode, Visual Studio Code, or the development environment of your choice.
Flutter 1.0 runs smoothly thanks to its Skia graphics engine and Dart 2.1. Flutter also supports 120 Hz phones with native compilation for 32 bit and 64 bit ARM processors.
Google in the past few months has also compiled Flutter’s widget library with extensive support for Google Material Design.
Flutter implementation has already taken place within Google itself as the company’s Google Ads app is powered by Flutter.
At the Flutter event, Square (Payment Unicorn) also announced two SDKs that allow developers to accept card payments and 2Dimensions, introduced Flare which let developers create and embed vector animations within the Flutter app.
Traditionally, the whole focus of Flutter was on iOS and Android apps, but as the company has announced today that it will bring Flutter on the web too.
Hummingbird is an experimental web-based implementation of Flutter that takes the advantage of Dart platform to compile JavaScript. More details on Hummingbird will be shared by Google at Google I/O 2019.
Flutter 1.0 is available and Google has offered a detailed documentation guide in addition with code labs, cookbook, technical videos.
We, at VT Netzwelt, have been playing with the beta version of Flutter from quite a time now and we know what future Flutter holds for Cross-Platform App Development.
Do you have any question in mind? Let’s discuss it with our experts. Request a Callback for more details.
Project Hummingbird is an initiative by Google to extend Flutter’s capabilities beyond mobile to include web applications. It enables developers to use a single codebase to create high-performance, responsive apps that run seamlessly on both mobile and web platforms. This project aims to simplify cross-platform development and enhance the versatility of Flutter.
Project Hummingbird allows developers to leverage Flutter’s existing skillset to build high-performance, visually rich web applications using familiar tools and frameworks.
Flutter with Project Hummingbird allows developers to maintain a single codebase for both mobile and web applications, resulting in faster development cycles, consistent UI across platforms, and enhanced performance through Flutter’s reactive framework.
Developers can begin by installing Flutter, exploring the documentation, and using Flutter’s tooling to create and deploy web applications. The Flutter community and resources like VT Netzwelt’s articles can provide further guidance and support.
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Once again, we are approaching the developer conference season and for the start, Google has confirmed the Google I/O 2019. The conference will take place at Shoreline Amphitheater in Mountain View, California same as last year.